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Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh cover
solocooperativecompetitiveBGG · universal log

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations: Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging! Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice! Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here! Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!

2–6 players 30 min 6.50 BGGComplexity 1.55 / 5

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