Pocket Rockets
Each player is an astronaut who is building rockets. An "assembly plant" circle is formed from six special cards, and then the astronaut pawns move along the circle choosing different actions. At each location the player can perform a particular task, such as: draw the face-up card there (cards show a rocket base, fuselage or tip in one of three different colors), add a part to a rocket, take fuel tokens, change direction of rotation, etc. Some rocket tips grant special privileges, and the first fuel that's taken is more valuable than the last. When fuel reserves are exhausted, the winner is determined by comparing the astronauts' completed rockets - most fuselages wins.
This game is awaiting curation
You can already record a play with the universal log. Official modes, difficulty, achievements, and campaigns will be added after rulebook research and curator review.
About the game
This BoardGameGeek catalog entry is ready for a universal play log and awaits Tales We Play curation.
BoardGameGeek
Your mastery
0%
Chapter 1 · 0 story points
0 / 0
achievements
0
plays
0
wins
0%
win rate
Set your next challenge
Community challenge sets are coming next.
Your plays
| Date | Mode | Result | Score | Details | Actions |
|---|
No plays in this history yet.