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First Train to Nuremberg cover
BGG · needs curation

First Train to Nuremberg

Argentum Verlag · 2010

BGG #3175
2–445–120 min7.0
During the second third of the 19th century, a rapid development of railway transport got under way. All over the world, the railway networks were growing and steam engines accelerated the progress. 175 years ago, on December 7 1835 to be precise, the first German train powered by a steam engine started operating between Nuremberg and Fürth, transporting passengers and goods. In England’s region of Wensleydale transport of goods via railway tracks was started 13 years later. First Train to Nuremberg is a revised edition of Last Train to Wensleydale. You take the role of a railway promoter, backed by the investments of hundreds of local landowners. Your aim is to build lines that can make a profit from the transport of passengers and goods. However, money is not the only resource you require. Many locals will oppose your schemes and only with influence in the government will you be able to build over their land. Your company is far too small to be able to have its own engine works, so contacts with the major operators will help you acquire second-hand trains and rolling stock. You will also need to be on good terms with the two local railway companies. Without their support you will not be able to link to their networks, nor will you be able to negotiate the sale of your lines when they become unprofitable (as they surely will). With First Train to Nuremberg now two players can fully enjoy this extraordinary train game as well. Instead of cheese and stone, now beer and mail will be transported, besides passengers of course. There is a new challenge when transporting passengers: They can travel first class now and thus you will gain more victory points but on the other hand, you have to buy trains that are more expensive. Additionally, you may benefit from the first connection between Nuremberg and Fürth and receive extra victory points, which may be crucial for winning the game. What’s more, you may play the original game of Last Train to Wensleydale on the flip side of the game board, or almost so. Some slight changes of the original rules work with that map as well as the rules of the first edition.
Puzzle Strike cover
BGG · needs curation

Puzzle Strike

Pegasus Spiele · 2010

BGG #3187
2–420 min6.6
Puzzle Strike: Bag of Chips is all that and a bag of chips! Puzzle Strike is a card game played with cardboard chips instead of cards that simulates a puzzle video game called puzzle fighter that, in-turn, simulates the fighting game street fighter that is emulated in puzzle fighter If you don’t understand any of that, that’s ok! Puzzle Strike is a complete game in a box that has the fun of a customizable card game without the marketing scheme of selling you parts of the game in random packs. You build your deck *as* you play the game. Every game is different because the bank starts with a different set of chips each game. Also, there are 10 characters to choose from, each with different gameplay. Between all that, there are over 411 MILLION starting conditions in a 4-player game. A built-in comeback mechanic means that when you're on the edge of losing, you're also able to do even more combos than usual. Shuffling cards takes too long and is boring, so in Puzzle Strike you just put your cardboard tokens in a bag and shake them up to shuffle! Plus, it’s pretty ballin’ to play a game with chips. Play it on your yacht, impress potential mates, etc. Though the game is fun even if you're terrible at it, it's also balanced for high level play by veteran asymmetric game balancer David Sirlin (Street Fighter HD Remix, Puzzle Fighter HD Remix, Kongai, Yomi, and Flash Duel.) Puzzle Strike contains: Almost 350 cardboard chips 4 cloth bags 8-page full color rulebook Colorful box with inside designed to separate the chips by type, for storage Re-implemented by: Puzzle Strike: Third Edition
Pixie Queen cover
BGG · needs curation

Pixie Queen

Game Brewer · 2017

BGG #3190
2–560–120 min7.1
Pixie Queen is a smoothly playing worker-placement game about a pixie queen who rules over her subordinates like a true tyrant. The legend tells of pixies being small, flying, naughty creatures often spotted in the area of Cornwall and Devon in the UK. Apart from the stealing, bullying and torturing, they are considered a big nuisance to the human inhabitants of the region. According to the game, they are obliged to do so by their pixie queen... The player with the fewest points wins since the only points one can earn (or avoid) during the game are penalty points. Reward points are given out only at the end of the game, and you can receive rewards by charming the Queen with a golden ring, making additional offerings during the game, or promoting your pixies to faithful servants of the Queen. Obtaining each reward demands completely different game tactics. In summary, the game consists of a maximum of seven rounds with five phases each: Steal food (honey, apples, bread) in Truro, the nearest human village. Perform actions with your four action disks to maximize your profits and gain more goods. There is a choice of no less than 21 different actions. For most actions, two action disks are needed unless you can enlist the help of a pixie. Offer simultaneously with all other players gold, silver or food to the Queen. She only accepts the food for which she has a craving in this round. Receive possible rewards: Promote pixies to become a faithful servant or get a better trading position to obtain gold or golden rings. Penalty points are given to the pixies that didn’t achieve enough according to the Queen.