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British Rails cover
BGG · needs curation

British Rails

Mayfair Games · 1984

BGG #4703
2–6180 min6.9
"British Rails is the game of railroad construction and operation across the narrow confines of the home of railroading, Great Britain. Build your railroads across the mountain-covered islands and haul freight to make your fortune!" -from rulebook The Great Britain rail building game, British Rails allows you build a mighty railroad empire by using your initial investment to build track from one population centre to another, then take a contract and pick up commodities where they may be located and deliver a profitable load to your destination. By completing more and more contracts you gain the funds you need to upgrade to larger, faster trains, and further expand your railroad empire to be able to reach more and further destinations. Design based on Empire Builder as part of the crayon rail games.
Munchkin Adventure Time cover
BGG · needs curation

Munchkin Adventure Time

The Op Games · 2014

BGG #4723
3–660–120 min6.5
In Munchkin Adventure Time, players can help Finn, Jake, Lumpy Space Princess, and friends navigate the perils – and the rewards! – of the Land of Ooo. Will "Oh my glob – look out!" be the last thing Adventure Time fans hear from Princess Bubblegum? Or will Finn and Jake save the day with a sturdy sword and a hearty "Slamacow!"? Munchkin Adventure Time is both a standalone game and an expansion for other titles in the vast Munchkin family. Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play. There are two types of cards - treasure and encounters. Each turn the current players "kicks down the door" by drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.