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Islands in the Mist cover
BGG · needs curation

Islands in the Mist

Schmidt Spiele · 2019

BGG #5640
2–445–60 min7.0
The islands still lie beneath the dense fog. The farther you go over the island with your balloon, the more the fog lifts and you explore the breathtaking landscape. Use the local wind skilfully to save energy. Because you still need it often enough to accelerate or decelerate. Steer completely against the wind at the right time to reach your goal. You will discover the neighbouring landscape where the balloon is by placing tiles on the adjacent fields. This is how cities are built, monuments are erected and landscapes grow. As the first of the game round you have the possibility to get more landscape tiles. As the last one you will probably only get one tile, but you can determine the wind direction, which can also be a decisive advantage. Once a player has connected all the landscapes to the balloon yard, the game ends.
Saratoga cover
BGG · needs curation

Saratoga

GMT Games · 1998

BGG #5643
2180 min7.1
In all the spectacle of war there has seldom been a sight the equal of British General Burgoyne's campaign of 1777. The float and march south from Canada had almost a surreal quality juxtaposed against the Adirondack wilderness. Hundreds of vessels making up an immense inland navy on Lake Champlain transported nearly 9,000 combatants together with 138 cannon. Burgoyne's objective was Fort Ticonderoga and from there, Albany, and a rendezvous with British forces coming from New York City. The strategic purpose of the campaign was nothing short of an end to the American Rebellion. The intrigue on the American side lay in the cult of personality. Saratoga was to be Benedict Arnold's greatest victory in a string of successes which rank him among the finest field commanders of the era. Known to all Americans as the great traitor, it is ironic to discover that twice he salvaged the Revolution from certain collapse. It was Arnold's conspicuous gallantry and bold leadership which assured America victory at Saratoga and, by extension, its independence. The fighting at Freeman's Farm would be savage. Here no farmer's militia, but rather Continental Regulars (anxious to redeem a recent reputation for retreat), stood toe to toe with Europe's finest. The sanguinary nature of the fighting was summed up best by American Brigadier General John Glover who said, "Both sides seemed determined to conquer or die." It's the 19th of September, 1777. Do you, as the British, attempt to storm the prepared American positions on the high ground at Bemis Heights in order to open up the River Road and the most direct route to Albany? Or do you attempt to turn the American left where intelligence reports the American defenses are incomplete and the ground favors your approach? How will you employ the large number of Hessian mercenaries in your army? Will their performance match their reputation? As the Americans do you wait on Bemis Heights for the approach of the enemy as General Gates preferred, or do you sortie and meet the approach of the British in the forests where their artillery will be of little value? Will Generals Gates and Arnold cooperate, or will their feud spell disaster for the American cause? And what of the fog on this chilly Autumn morning? Will it be an ally to the Americans by impeding the progress of the enemy? These are only a few of the challenges facing you as you relive one of history's most decisive battles and the turning point of the American Revolution.
Axio cover
BGG · needs curation

Axio

Pegasus Spiele · 2017

BGG #5658
1–430–45 min6.8
In Axio, players take turns adding tiles to a shared playing area. Each time you play a tile — with tiles bearing one or two colored symbols — you score points for symbols of the same type that are in rows extending from the recently-placed tile. Tiles can be placed on other tiles in some situations. When the game ends, players check the scores for each of their symbols, and their final score is equal to the lowest value among them. Whichever player has the highest low score wins!
Epic Spell Wars of the Battle Wizards: Annihilageddon Deck-Building Game cover
BGG · needs curation

Epic Spell Wars of the Battle Wizards: Annihilageddon Deck-Building Game

Cryptozoic Entertainment · 2019

BGG #5661
2–560–90 min6.9
Revisit the world of Epic Spell Wars. Mercilessly attack your foes and kill them over, and over, ah-and over! Take advantage of your wizard's special ability tile and familiar card that only you can buy! It's an all-out battle to the death for the Annihilageddon trophy in the crazy world of Epic Spell Wars! While fully compatible with other Cerberus Engine releases, Epic Spell Wars of the Battle Wizards: Annihilageddon Deck-Building Game features a whole new world of mayhem...literally. Mayhem Events, Familiars, Past Champions, Wizards, Spells, Creatures, Treasure, and Wild Magic. It all adds up to an Epic Spell Wars experience unlike anything you've seen before. And fans of the series have seen a lot. Yeesh. —description from the publisher