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Dewan cover
BGG · needs curation

Dewan

Space Cowboys · 2025

BGG #1899
2–440 min7.4
"Our territory was limited, and resources were scarce, we marched from camp to camp in pursuit of victory." —Traditional Dewan song Dewan is a fast-paced, competitive area-placement game for 2-4 players that features racing, placement, and hand strategy. During play, you collect terrain cards and spend them to strategically place your camps on the territory. Make the best use of terrain and resources so that you can satisfy the requirements on your story tiles. Along the way, gather berries and master fire to earn additional points. —description from the publisher
Origin Story cover
BGG · needs curation

Origin Story

Stonemaier Games · 2025

BGG #1905
1–545 min7.2
Your inner superhero is ready to emerge, one chapter at a time. Reveal your backstory, gather gadgets and allies, develop a grudge against your archenemy, and unleash an ultimate ability as you transform. Use a combination of brains, love, speed, and strength to craft your origin story. Origin Story is a 1-5 player competitive tableau-building, trick-taking game played over 5 rounds. Each round represents a chapter in your development and grants a new card to add to your player mat. Charge your cards and use their abilities to score more points than your opponents. —description from the publisher
Coup: Rebellion G54 cover
BGG · needs curation

Coup: Rebellion G54

Indie Boards & Cards · 2014

BGG #1916
3–615 min7.0
In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total. A player starts the game with two coins and two influence cards – i.e., two face-down character cards. On your turn, you can take any of the actions of the five characters in play, regardless of which characters you actually have in front of you, or you can take one of two general actions: Income: Take one coin from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! Coup: Rebellion G54 is a new standalone game that takes the same simple Coup mechanisms and rules, but with a variable deck of 25 characters, and in each game you choose to play with five out of the 25, so the relative power and advantage of each character changes from game to game. This is more of a gamer's game than the original Coup as you can create a deck to increase bluffing, deduction, negotiation or luck.