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Vom Kap bis Kairo cover
BGG · needs curation

Vom Kap bis Kairo

Adlung-Spiele · 2001

BGG #6167
2–430 min6.3
Players attempt to be the first to build a railway route from Cape to Cairo through various terrain types in Africa. Players begin with 100 pounds, which is used to bid on terrain cards and purchase missing tracks necessary to cross terrain. Each turn, a number of terrain cards equal to the number of players in the game are auctioned off and placed before the appropriate player's train, representing the next space to be crossed. Terrain cards show a number of tracks ranging from 0 to 3 and require from 6 to 10 tracks to cross depending on the type of terrain. In turn order, players flip additional terrain cards, and decide whether to build (cross terrain) or pass. When a terrain is crossed, the card is flipped face down and the player who completed the crossing receives back a number of pounds as indicated on the card. The track-building phase continues until one player has no terrain cards lying in front of their train, at which time a new set of terrain cards are auctioned. The first player to complete the crossing over eight terrain segments is the winner.
Crows cover
BGG · needs curation

Crows

Valley Games, Inc. · 2010

BGG #6173
2–445 min6.3
Crows are smart, but they have a weakness for shiny objects. You have a shiny object. The problem is, so do your friends. There are too many shiny objects and too few crows! Players take turns placing tiles and then positioning their shiny objects to attract the most crows. Crows flock to the shiny objects based on simple rules. It’s going to take some wits if you’re going to attract the most birds! When all tiles have been placed, the player who has attracted the most crows wins. This was one of Valley Games' 2010 Essen releases. Crows is #7 in the Valley Games Modern Line
Matcha cover
BGG · needs curation

Matcha

Grail Games · 2015

BGG #6187
220 min6.3
The Japanese tea ceremony is a tradition centred on spirituality and servitude. Preparing and presenting a beautiful matcha (tea) for your guest is the ultimate expression of culture, ceremony and respect. In Matcha, players attempt to collect the utensils (chadogu) they need to perform a tea ceremony by matching tea ceremony (otemae) cards on the table by either their number (1-4) or suit (tea, water, bowl, & scoop.) Cards are played secretly, and sometimes it will be to your advantage not to match at all. With just 18 otemae cards and an assortment of chadogu tokens, Matcha provides plenty of strategy for players who must decide when and where to play their cards to the table. Game #4 in 'The Mike Line' of games from Grail Games.
Star Trek Deck Building Game: The Next Generation – Next Phase cover
BGG · needs curation

Star Trek Deck Building Game: The Next Generation – Next Phase

Bandai Co., Ltd. · 2012

BGG #6188
2–490 min6.7
"Space, the final frontier...these are the voyages of the Starship Enterprise...it's continuing mission…to explore strange new worlds...to seek out new life and new civilizations...to boldly go where no one has gone before." In Star Trek [Deck Building Game]: The Next Generation - The Next Phase – a standalone game that can also be used as an expansion for Star Trek [Deck Building Game]: The Next Generation – you are the Captain of a small Starship with a standard crew and basic weaponry. Will you use your crew's experience to improve your ships systems or to recruit more experienced crewmen to your ship? Will you form diplomatic relationships or conquer civilizations in battle? Build your deck and explore the Star Trek universe! Play these different scenarios or create your own! Explorations [Free For All] – Explore the universe, interact with alien races, complete missions and experience the mysteries of space. Gain knowledge and power to become a legendary Captain! Reunification [Teams] – Team-up and determine if you are in favor of peace or war in the Alpha Quadrant! What will be the future of the Federation? Borg Invasion II [Co-op] – "I am the Borg." This time the Borg Queen has arrived to assimilate planet Earth! Work with your fellow players to defeat the Borg and the Queen. Integrates with: Star Trek Deck Building Game: The Next Generation Star Trek Deck Building Game: The Original Series
Black Spy cover
BGG · needs curation

Black Spy

ABACUSSPIELE · 1981

BGG #6189
3–645 min6.3
The trick-taking game Black Spy is a film noir take on Hearts as you want to enlist the best spies you can while avoiding the black spies, who will always turn against you. Black Spy lasts a number of rounds, with players scoring points each round. The game is played using mostly standard trick-taking rules: Each turn, someone plays a card to the center of the table, then in turn each player lays down (if possible) a card matching the suit or rank of the card led, throwing out any other card otherwise. The highest card in the color led wins the trick, and that player leads the next trick. Points come only from the black cards, with the black spies (yes, "spies", with six black #7 cards) being worth ten points each and all other black cards worth 1-5 points. When someone reaches 200 or more points at the end of a round, the game ends and the player with the lowest score wins.