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De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles cover
BGG · needs curation

De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles

Hobby Products GmbH · 1990

BGG #3937
2–660 min7.3
A flexible, fast-playing set of miniatures rules. An army consists of 12 units (called "elements"), classified as Blades, Warband, Knights and so forth. The rules are very simple (and can actually fit on one sheet of paper) but nevertheless pretty effective. The Fantasy version is Hordes of the Things, and the De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD rules add more detail and significantly increase army size. De Bellis Renationis extends the time period through the end of the Renaissance (1700 AD) and Horse, Foot and Guns covers the period from 1701 to 1915.
Soothsayers cover
BGG · needs curation

Soothsayers

Play to Z · 2026

BGG #3947
2–530–60 min7.6
You are a powerful mystic in a tense race against rivals to control the fate of the universe. Capture the Empress, the Moon, even Death itself, and harness the arcane powers of the tarot to bend destiny to your will. On your turn, choose an action: earn coins, draft cards, ascend to higher levels, or capture a tarot card. Rival soothsayers may choose to follow your action, but if you have a higher level, they must pay you for the privilege. Each tarot card you capture grants you a new game-changing ability. Combine these with your leveled-up actions to create unstoppable combos. Seize the tokens of Fate before your rivals to win the game! —description from the publisher